engineering

developing technical skills in creative projects

wisp

fall 2018

Project website
design and build of a kinematic sculpture that responds to users' proximity and speed

A flower-like sculpture that responds to user speed and proximity with movement and light pattern changes that indicate fear, curiosity, or comfort. A robust mechanical, software, and electrical component (team of 4). Worked on the mechanical component: used rapid prototyping, SolidWorks, metal shop, wood shop, and larger machine shop to construct sheet metal leaves with ball joint mounts, a 5-track rotational CAM and followers, a semi-transparent center sphere with an LED grid, a horizontal gear and motor system, and an LED lined base with sensor mounting

glasbot 

Project website

Created this game from concept, art, to coding with a partner in order to create awareness of climate change in a fun, simple game. Used python for coding and created visuals using pixel art.

a top-down RPG game about replanting the Earth - all visuals created in pixel art and game design from the ground up

spring 2018

solar charging table design

final paper

Using user research, design, and mechanical engineering (SolidWorks, rapid prototyping) we designed a fully spec'd and ready plan for the construction and placement of solar charging tables at Olin to increase campus sustainability. The motivation of this project is to create a more sustainable campus through an actionable, realistic project

a fully implementable design of a solar charging table

fall 2019